Monday, December 31, 2007

Achievements for Gaming.

Before I Start, Happy New Year :D

Well, for Christmas I finally got the ps3, which ends my quest to own all the "next-gen" systems. With it, I recieved Warhawk, Motorstorm, UT3 (Unreal Tournament 3), Eye of Judgement, and Rock Band (Special Edition).

I am however, a very large 360 fan, although not truly biased I am still sliding their way for mainly one reason, achievements. Yes, I know most people think its a dead thing to really try for, with all the hackers and the fact that some companies dont take it seriously, but that doesn't phase me. I truly feel more obligated to finish a game, and unlock "Completed game" achievements or the other several ones that you find throughout your play.

This, I truly realized while I was playing the PS3. I rented Heavenly Sword, because I really did see that as a great game, and found myself playing it for only two reasons. One, because i spent $8 to rent it >.<, and two - the cinematics were really good. The game saw itself lacking, but I truly know if the game contained achievements like the xbox 360 games, I would of tried harder to get 3 glyphs (stars or completion) in every level instead of just beating it. This can be seen by most games I play on the 360, such as Blue Dragon, Scene it!, and Viva Pinata (although all of those are great games). The reason is because I see myself as yearning for recognition of the deeds i had done. In the past, I would never of completed an RPG truly, unless it really really grabbed me, but as soon as achievements were given, i finished RPG's just like that (Enchanted Arms, Blue Dragon).

Really all im saying is that companies need to latch onto this type of gaming aspect and truly realize that achievements can really pull through and make a person dive into the game longer. An example would show back when Halo was just released, I was still in High School, but kids all over would tell of beating it on legendary, but not proof really. This would be easily solvable like on Halo3's achievement system where it says you've beaten on legendary, as well as gives you armor unlockables to show it off.

This truly (in my own opinion) revolutionized the way gaming is played, as people would buy games just to achieve those points. I truly believe that if the PS3 grabs this type of aspect (I believe HOME is getting that little touch but I am not sure), that sales and playtime would increase as giving a person a way to show himself to the world instead of only knowing himself, truly this is because as anyone would know, recognition is something almost everyone needs, be it achievements, ego-feeding, or a simple "i love you" from your lover, it always helps.

/end.signout.bye
dietx - (Kuddlybear: XboxLive GT - dietx: PSN - Wii: Too lazy)


Quote of Whenever:
Don't be afraid to be Amazing.

1 comment:

ch1x0rpr1nc3ss said...

Kudos Dietx for pointing out an often overlooked but very important gaming detail. I agree wholheartedly with the gaming industry getting onboard with that concept. Not to say we cant all enjoy a great game without it, but it deffinately adds a little extra pleasure and satisfaction to know that you will be recognized in the eyes of your gaming peers for the things your able to achieve.
A little bit of love goes along way.

You owe me another outfit for this MWAH!